The creative industries into a regional economic development in the new "engine"

At present, some developed cities in the hot creative industries, creative industries are gradually becoming China's new engine of regional economic development.
CPPCC Vice Chairman Li Wuwei, said Shanghai, with strong industrial strength, is becoming China's creative center, Beijing has played its political and cultural center of the unique advantages closer to the international standards of creativity In addition, creative leisure in Hangzhou, Changsha culture Hunan, Xi'an, ancient capital of the Imperial City and so on, creative industries are playing an "engine" role.

The development of creative industries around the strong momentum

Fujian Province in the first half of creative industries such as the rapid development of new service industries, the province's software and integrated systems in the first half sales of 17.6 billion, up 30%; net software exports 42.6 million U.S. dollars, up 25%; new software through accreditation Enterprise 37, by 287 registered software products. At present the whole province and more than 80 animation game companies, employing more than 6,000 people, the annual income of 2.3 billion.
Hangzhou Bureau of Statistics figures from the first half of 2009, Hangzhou, cultural and creative industry realized added value of 24.802 billion yuan, according to comparable prices increased by 15.2%, higher than the GDP growth rate of 8.6 percentage points, Hangzhou, Hangzhou, higher than the value added services to growth rate of 2 percentage points; cultural and creative industries accounted for the proportion of the city's GDP reached 12.8%.
Currently, Xiamen cultural industry has become a new growth point of economic development, culture, industrial added value last year, Xiamen city's GDP, accounting for about 6.6%. Xiamen City has been gradually formed, including the media, book publishing, online games and cartoon, culture and tourism, commodity oil paintings, artifacts and other works of art auction industry as a whole pattern of cultural industries.

Gathered from the spontaneous to the Government guide

See the broad prospects of creative industries, throughout the flow, have introduced a variety of preferential policies to play the "creative industries" card.
Will be proposed to the World Expo Shanghai as an opportunity to build China's creative capital slogans. According to incomplete statistics, Shanghai, about 75 government departments, approved by the creative industry gathering area. The Yangtze River Delta region in Zhejiang in Hangzhou, Ningbo, Wenzhou and other cities to form a number of cultural and creative industries concentrated area, the province has 18 innovative parks, three national talent training bases;, Jiangsu Province, there are 64 types of cultural industries parks, four national animation industry base.
As China's only one access to the global creative city network of the city of Shenzhen, but also with the "design capital" of the international arena, and constantly promote the creative resources to gather in Shenzhen. In addition, Fuzhou introduced to encourage the development of game industry to support animation series of preferential policies, and set up in Fuzhou Software Park animation game industry base to promote the animation industry. And in accordance with the planning of Xiamen 2010, Xiamen and cultural value-added production will reach 16.0 billion or so, cultural and creative industries, cultural tourism, cultural and artistic goods industry and digital entertainment industries have been identified as focus on the development set of the four industries group.
Agency for Cultural Affairs and the Xiamen University in Fujian Province on July 11, co-founder of the Fujian Provincial Research Base for cultural and creative industries and talent base, the two sides will rely on government policies, resources, capital advantages, give full play to Xiamen University, research, talent edge in the rational use of resources to carry out research projects and special research and training at all levels and all-round cooperation in areas such as human resources.

China started late in the creative industries still need to catch up

It is understood that China's neighboring countries have already begun to actively promote the "cultural and creative industries." Japan in 2000, which were covered in the film and music world's second largest revenue-generating, electronic game software is highest in the world; the South Korean government in 1997, carried out on this emerging industry supportive intervention, with particular emphasis to electronic games, music and electronic inclined to support networks, and other new industries.
Li Wuwei suggested, from the four-pronged approach to development of China's cultural and creative industries:
First, the development of creative industries included in the National Innovation Initiative. Not only to promote the industrialization of culture, but also increase the cultural content industries, businesses, products and services will become a carrier of culture. At the same time integrating a variety of cultural resources, through the application of technology, grafting of innovative services for various industries.
Secondly, to create a relaxed culture of tolerance, non-profit organizations to encourage all kinds of creative industries development. Should actively play the power of social organization promoting creative industries, focusing on promotion, including associations, research institutions, universities and other non-profit organization building. The establishment of a national Creative Industries Association, the integration of all sectors of society to assist the Government to promote the development of creative industries.
Third, the development of policies to promote development of creative industries. The state should establish the creative industries to promote cross-sectoral bodies, the establishment of coordination mechanisms, the development of relevant industrial policies. At the same time the establishment of creative industries, investment funds, guarantee funds, encouraging innovation and reward programs and cultural and creative products go out of the financial support policies and to support innovative small and medium enterprise development policy.
Fourth, the 2010 Shanghai World Expo will be held as a turning point in Beijing, Shanghai, Shenzhen and other areas ripe for "creative Model City" pilot-building, out of pure "creative industrial park," the limitations of the building, combined with urban planning , tourism and recreation, to adopt special policies to achieve the innovative hardware and software interaction, in the neighborhood, the community within the geographical scope of a true display of Chinese culture and creative achievements, and gradually push forward China's creative city building.

2009-09-11